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Name: Chain of Responsibility

Type: Behavioural

Use when you want to:

Build a chain of objects. A request enters from one end and keeps moving along the chain until it finds a suitable handler.

From Wikipedia:

In object-oriented design, the chain-of-responsibility pattern is a design pattern consisting of a source of command objects and a series of processing objects. Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.

Real World Example:

Say for example you had three methods of payment. You wanted a payment to be handled by the balance which had enough to cover the charge, if method A did not have the funds method B would try to handle the payment and so on until the payment is complete or cannot be hanldedby any of the accounts.

Typescript Code Example:

Here's what all accounts must be able to do:

abstract class Account {

    protected successor: Account;
    protected balance: number;

    public setNext(account: Account): void {
        this.successor = account;

    public pay(amountToPay: number): void {
        if (this.canPay(amountToPay)) {
            console.log(`Paid ${amountToPay} using ${this.constructor.name}`)
        } else if (this.successor) {
            console.log(`Cannot pay using ${this.constructor.name}, Proceeding...`)
        } else {
            throw new Error('Not enough balance');

    public canPay(amount: number): boolean {
        return this.balance >= amount;

Now let's setup the payment mentods:

class Bank extends Account {
    constructor(protected balance) {

class Paypal extends Account {
    constructor(protected balance) {

class Bitcoin extends Account {
    constructor(protected balance) {

Tie them together and handle a payment:

const bank = new Bank(100);
const paypal = new Paypal(200);
const bitcoin = new Bitcoin(300)



// Cannot pay using Bank, Proceeding...
// Cannot pay using Paypal, Proceeding...
// Paid 259 using Bitcoin